No Rats Harmed

“Use the power of LASERS, MIND-CONTROL and HAMSTER WHEELS to get your lab-rats through a series of deadly mazes featuring a plethora of gruesome traps, all in the name of SCIENCE!“

The second project we got to work on at The Game Assembly was supposed to be a mobile game. No Rats Were Harmed In The Making Of This Game or No Rats Harmed (Shortened) was made over the span of six weeks using the Unity game engine.

We took inspiration from Lara Croft GO! to create a puzzle game where you play as a plethora of lab rats trying to get through a series of lab tests.

My Responsibilities

  • Implementation of a player movement reactive postmaster system for traps and AI

  • Screen swipe input registration

  • Hunter robot AI

  • Cutscenes

  • Mouse Trap Hammer logic

  • Movable platform logic

  • Hamster wheel logic and animations

  • Main menu parallax and main menu submenus

  • Trailer