About Me
Hi, I'm Dino Dominic Zvonar, a 22-year old Software Engineer / Game Programmer. I'm currently working at Handelsbanken as a COBOL Developer, I've previously worked on Battlefield 6 as a Software Engineer at EA DICE where I started off as an intern on the Core Systems team and then migrated to working as a Software Engineer on the KeepGreen team. I've previously studied at The Game Assembly Malmö where I gained valuable experience in teamwork and game creation and built up a strong background in C++, ImGui, Scripting, AI and DirectX11.
My interest in game development started around age seven when I realized that the people in the credits of the games I was playing made games for a living. Ever since then I’ve been hooked on making small games using visual scripting on my iPad and PC as a child and now working on bigger projects using C++ in school.
My favorite games include Until Dawn, The Last Of us and Resident Evil 7.
When I’m not playing games you may find me taking long walks, baking bread or cakes, watching movies like Star Wars, The Fast And The Furious, Scream, reading a book or even occasionally editing some videos.