Battlefield 6
“The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.”
Battlefield 6 is the first commercial project that I've ever worked on. I joined DICE as a Software Engineer Intern on the Core Systems Team.
As an intern my work consisted of fixing bugs and crashes in the "Core Systems" of the game i.e most of the backend engine-related systems.
After my 7 month internship I got the opportunity to stay at DICE for 5 more months, this time as a part of the Keep Green team.
We were tasked with monitoring the overall game stabillity and making sure that the end product was as stable as possible.
My tasks consisted of verifying the stability of the game, looking at crashdumps, recreating crashes, temporarily patching game
breaking issues and informing the correct teams about bugs and crashes related to their systems.